Sunday, February 24, 2013

Rumor: PS4 Games shown so far was developed on devkits with only 1.5GB of GDDR5 Vram.

_phil_ from BY3D has posted that most of the devkits used to make the PlayStation Meeting demos like KillZone Shadow Fall  & others only had 1.5GB of ram usable for Graphics. 

If true 2nd Gen PS4 games are going to be miles ahead of anything that we have seen so far.  

Friday, February 22, 2013

DUO: A look into the future of Sony's PlayStation 4 Eye Stereo Camera?

DUO is a 3D Hand tracking device using 2 PlayStation Eye Camera creating a very fast & accurate Stereo Camera that tracks your hands & other objects that you place into it's field of view. & it should give us a nice look into the future of what the PlayStation 4's HD Stereo Camera  System The PlayStation4-Eye can do.



About // DUO

The DUO Kit is a low cost 3D motion sensor that anyone can build. Paired with a powerful API & SDK it provides companies, researchers and students the ability to create custom 3D interactive environments. We are in the process of launching our Kickstarter Project and are looking for contributors. 

Learn more about the Kickstarter...

The // Team

We are a group of passionate creatives who want to fundamentally shift how humans interact with machines.

Learn more about us...


  • Precise 3D Hand Tracking
  • Human Computer Interaction
  • Gaming/Entertainment
  • Robotics/Machine Vision
  • Scene/Environment Mapping
  • Data Visualization


  • Low Cost
  • Customizable/DIY
  • High Performance
  • Widely available sensors
  • Zero Config Calibration
  • Precise Sensor Sync


  • Comprehensive API/SDK
  • OEM/System Integrators
  • Open Source Components
  • Native OS Driver/Cursors
  • Multitple Protocols
  • Joystick Emulation


  • Built for 2 PS3 Eyes in Stereo
  • Dimensions: 172x80x17mm
  • 640x480/320x240 Resolution
  • RAW Bayer Sensor Data
  • Tracking Up to 187 FPS
  • USB 2.0 Interface

Friday, February 15, 2013

PlayStation 4 Controller's Speaker & Headset jack for 3D Sound? (Sony 3D Sound Patent)


Abstract Methods, apparatus, and computer programs for simulating the source of sound are provided. One method includes operations for determining a location in space of the head of a user utilizing face recognition of images of the user. Further, the method includes an operation for determining a sound for two speakers, and an operation for determining an emanating location in space for the sound, each speaker being associated with one ear of the user. The acoustic signals for each speaker are established based on the location in space of the head, the sound, the emanating location in space, and the auditory characteristics of the user. In addition, the acoustic signals are transmitted to the two speakers. When the acoustic signals are played by the two speakers, the acoustic signals simulate that the sound originated at the emanating location in space. "  

Tuesday, February 12, 2013

Canceled 3D EyeToy 2 for the PS3 now 3D PlayStation Eye for the PlayStation 4 ?

Remember the old EyeToy 2 video that leaked before the PlayStation Eye was released? it was an ad for the PS3 EyeToy at the time Sony was planning to use a 3D Depth Camera for the PlayStation 3's Eyetoy but for some reason that plan changed & they only released the PlayStation Eye. but now with the PlayStation 4 they are going back to the 3D camera by using a dual lens HD PlayStation Eye.

PS4 Dual Camera PlayStation Eye Patent (in Japanese): up to 240FPS

Another Dual PlayStation Eye Patent this one is in Japanese